Figma Weave is a node-based creative platform that brings AI generation and professional editing tools together in one place. It began life as Weavy, an Israeli startup that Figma acquired in October 2025 and rebranded as Figma Weave. You can wire up image and video models from the major vendors — Google (Veo, the Nano Banana family), OpenAI, Kling, Runway, ByteDance (Seedream), Black Forest Labs (FLUX), Luma, LTX, Wan, Grok, Recraft, Bria, and more — as nodes on a single canvas, then build generation, editing, and compositing into one continuous workflow. It’s aimed primarily at professionals who want AI generation embedded in real production work: designers, video producers, VFX artists, and marketing teams.
Key Features
- Every major AI model on one canvas: Call up leading image and video models — FLUX 2 Pro, Seedream V5, Recraft V4, Kling 3, Veo 3.1, Runway Gen-4.5, and others — as nodes (the full list of supported models is published in Figma’s Trust Center). No jumping between tools for each model, and running the same prompt through several models to compare outputs side by side is straightforward.
- Node-based workflow construction: You express the full generate → edit → composite sequence as connected nodes. Once built, a workflow is reusable, which suits high-volume production where you swap in new assets and run the same processing again.
- More than ten professional editing tools built in: Relight 2.0 (relighting), Inpaint, Outpaint, Upscale, Z-Depth, mask extraction, and the rest of what post-generation finishing requires. Advanced compositing with layers, type, and blend modes also happens inside the canvas.
- Share workflows with App Mode: Turn a workflow you’ve built into a simplified UI you can share. Teammates who don’t touch nodes get a simple app with nothing but input fields.
- Integration with Figma proper is still on the roadmap: As of August 2026, the official FAQ states plainly that while the companies are now one, the products currently operate independently. Deep integration — calling Weave tools directly from a Figma Design canvas — is in development and not yet available. You can’t design your process around that connection yet.
- Commercial license included: Every plan, free tier included, grants a commercial-use license for what you generate.
Pricing
Pricing runs on credits, consumed according to how much image and video generation you do.
| Plan | Price | What you get |
|---|---|---|
| Free | $0 | 150 credits/month (roughly 375 images), access to all AI models and editing tools, up to 5 workflows, commercial license |
| Starter | $24/month ($228/year billed annually) | 1,500 credits/month, unlimited workflows, option to buy extra credits |
| Professional | $45/month ($432/year billed annually) | 4,000 credits/month, credits roll over for 3 months |
| Team | $60/month per seat ($576/year billed annually) | 4,500 credits/month per seat, credit sharing across the team, consolidated billing and team management |
| Enterprise | Contact sales | Custom credits, team training, API access, priority support |
Pricing reflects information as of August 21, 2026. Check the official site for current rates.
Pros and Cons
✅ Pros
- Use and compare multiple AI models on one canvas, without the overhead of subscribing to and managing each one
- Nodes turn workflows into reusable assets, so you can run the same generation and editing pipeline at consistent quality
- Finishing work — Relight, Inpaint, compositing — happens inside the tool, not just generation
- The free plan gives you every model and every editing tool, plus a commercial license
- The Figma acquisition suggests tighter integration with design workflows ahead (though as of August 2026 that’s unavailable, and the two remain separate products)
⚠️ Cons
- Credits burn fast if you lean on video generation, which pushes you toward higher tiers or add-on purchases
- The node-based UI carries a learning curve compared to intuitive chat-style tools
- Output quality depends on the underlying models, so their limitations — quality, style — aren’t something Weave can fix
- The migration from the old Weavy brand is still in progress, and documentation and information are scattered across both brands
How It Compares
| Figma Weave | ComfyUI | Krea | Flora | |
|---|---|---|---|---|
| Format | Node-based (browser) | Node-based (open source, local/cloud) | Integrated generation suite | Node-based (browser) |
| Target user | Professional creators and teams | Technically inclined power users | Individuals through a broad range | Creators |
| Third-party model aggregation | Many major commercial models integrated | Mostly open-source models (commercial via extensions) | Major models integrated | Major models integrated |
| Professional editing tools | Relight, Inpaint, compositing, and more built in | Depends on your nodes (build or extend) | Editing features available | Editing features available |
| Pricing | Free tier / credit-based | Free (compute costs separate) | Free tier / paid plans | Free tier / paid plans |
Who It’s For
- Creators juggling multiple AI image and video models across projects, worn down by scattered subscriptions and tools
- Anyone who wants finishing work on generated assets — relighting, spot fixes, compositing — done in a single tool
- Production teams that want to templatize workflows and share a generation pipeline of consistent quality
- Designers who build their work around Figma and want to fold AI generation into that same flow
Wrapping Up
Figma Weave is a node-based platform for picking your way through a crowded field of AI image and video models, connecting them, and turning that into a reusable asset. For one-off generation, a chat-style tool is enough. The strength shows when you want to run it as a production pipeline — comparing models, editing after generation, reusing workflows. Since the free plan lets you try every model and every editing tool, the sensible first move is to build one workflow and get a feel for the node-based approach.